Ds Gba Slot Accessories
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Like Pokémon Diamond & Pearl, Pokémon Platinum is set up so that if you have one of the 5 GBA games inserted into your DS, changes appear to the Wild Pokémon. Most of the time in some areas it's just like say a Level 2 Staravia in Lake Verity. However, there are a fair few Pokémon that are exclusive to this method. So for you to catch them all, you will need the respective game plugged into the 2nd slot of the DS while you play. Below is the list;
- Hi everyone, First off, I would like to thank you for making a great DS emulator. Okay, I know it's not possible to transfer pokemon from Pokemon GBA games (Emerald, Ruby, Sapphire, FireRed and LeafGreen) to Pokemon D/P/P games thru Pal Park because DeSmuMe only reads GBA roms, not save files (GBA Slot).
- The prototypes Nintendo had at the press conference were running via the Game Boy Advance cartridge slot, but the final version plugs into the DS card slot complete with TV aerials that unfold when in use. It was released on November 23, 2007. The top screen is for watching the broadcast in 16:9 or 4:3 ratio.
- NM64 says: Jan 31st 2020: I'm totally late on this, and this is about an older blogpost, but I just wanted to point out that the DS officially supported expanding the RAM via the GBA slot as this was used by the Opera Browser - it not only came with a normal DS game card, but a 4MB ram expansion in the form of a GBA cart.
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#273 | Seedot | Route 203 Route 204 Route 205 (North) Route 212 (South) | |||
#274 | Nuzleaf | Route 212 (South) Route 229 | |||
#303 | Mawile | Iron Island | |||
#335 | Zangoose | Route 208 Route 210 (South) | |||
#338 | Solrock | Lake Verity Lake Acuity Lake Valor Mt. Coronet Spring Path Turnback Cave |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#270 | Lotad | Route 203 Route 204 Route 210 (South) Eterna Forest | |||
#271 | Lombre | Route 210 (South) Route 229 | |||
#302 | Sableye | Iron Island | |||
#336 | Seviper | Route 208 Route 210 (South) | |||
#337 | Lunatone | Lake Verity Lake Acuity Lake Valor Mt. Coronet Spring Path Turnback Cave |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#204 | Pineco | Route 203 Route 204 Route 210 (South) Route 229 Eterna Forest | |||
#213 | Shuckle | Route 224 | |||
#216 | Teddiursa | Route 211 Lake Acuity | |||
#217 | Ursaring | Acuity Lakefront Route 216 Route 217 |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#010 | Caterpie | Route 204 Eterna Forest | |||
#011 | Metapod | Eterna Forest | |||
#023 | Ekans | Route 212 (South) | |||
#024 | Arbok | Great Marsh | |||
#058 | Growlithe | Route 201 Route 202 |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#013 | Weedle | Route 204 Eterna Forest | |||
#014 | Kakuna | Eterna Forest | |||
#027 | Sandshrew | Wayward Cave | |||
#028 | Sandslash | Route 228 | |||
#037 | Vulpix | Route 209 Route 214 |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#094 | Gengar | Old Chateau (Room with Eyes on Wall) |
Thanks for the reply Okay, I will definitely report this bug.
Well, after googling alot, I stumbled upon this info -
I've figured out how to make the migration option to appear when using DeSmuME (current v0.9.4). As you probably know this emulator supports GBA-NDS linkage since some builds ago. However it was not working for Pokemon D/P/Pt so far. Migration is still NOT possible though (save corruption message), but you get the benefits of 'dongle method' (depending on 'inserted' GBA ROM you get additional pokemon in-game).
I look forward for cory1492 comments/suggestions. It seems just a matter of a better/proper FLASH save access support on the emulator itself to be able to interact with the GBA sav on the HD. But I lack the required tech knowledge to 'describe the problem'.
I've only tested with Pokemon D/P ENG (ADAE/APAE, US or EUR, it doesn't matter)
Requirements:
1. NDS BIOSes (both ARM7 and ARM9 dumps)
2. NDS save which allows migration (you have the National Pokédex and are able to enter Pal Park)
3. NDS ROM patched with Pokepatch v4.2 by cory1492 -->OR<-- clean D/P/Pt ENG ROM + 'Dongle Method Only' AR code by cory1492 (see below)
How to:
1. Go to 'Config->Emulation Settings'. Enable 'Use external BIOS images' and browse for your ARM7 and ARM9 dumps. Enable 'Emulate SWIs using BIOS images' (not strictly required, but it won't harm).
2. Go to 'Emulation->GBA slot'. Select 'GBA game' and browse for your clean GBA ROM of choice (R/S/E/FR/LG). Remember that: migration requires that GBA ROM language matches that of the NDS ROM. However dongle method works for any language combo. Ideally you should also have a proper GBA save (128 kB) named like the GBA ROM, but as I've said, on accesing the migration option you get a save error anyway (lack of proper GBA FLASH save access emulation).
3a. Load your patched NDS ROM -->OR<--
3b. Load clean D/P/Pt ENG ROM, wait for the titlescreen, pause emulation, go to 'Emulation->Cheats->List' and enter the following AR code
020DC50C E3A000C2 020DC500 E3A00009 (for D/P ENG)
020D1564 E3A000C2 020D1558 E3A00009 (for Pt ENG, NOT tested)
After entering the AR code you have to *reset* and unpause emulation.
The 'Migrate from R/S/E/FR/LG' should appear now. As I said you can't migrate yet (GBA corruption error), but corresponding dongle pokemon are now available.
Ds Gba Slot Accessories Free
More Dongle-Only AR codes are required for JPN/FRA/GER/ESP/ITA/KOR versions, so Pokepatch should be the way for them (maybe cory can disclose those AR codes). However from the emulation point of view the save access patching applied by Pokepatch should not be required, but only better/proper emulation support for GBA FLASH save access on DeSmuME.
Ds Gba Slot Accessories Guide
CREDIT: KAZUMI213 for figuring out how to get this 'dongle method' working on DeSmuME 0.94v.
SOURCE:
Screenshots:
Ds Gba Slot Accessories Online
It is not possible to migrate pokemon from LeafGreen/FireRed/Emerald/Ruby/Sapphire to D/P/Platinum:
Dongle Method works perfectly
LeafGreen
Emerald
FireRed
Last edited by spectreMonkey (2009-09-16 08:11:03)